Friday, 3 June 2011

Resampling in Reason 5

I've finally worked out how I can do screencasts without them looking crap, and I can capture the audio without having to sync it up later, so without further ado, here's a tutorial on how to use the sampling features of Reason 5 to sample the internal instruments.

Kong is pretty much king of the drums these days, but ReDrum can still do a lot. The principals discussed in the video can be applied to any of the samplers, so you can just as easily re-sample in Kong using the mini sampler module. I've used this trick a few times to create custom kits for tracks, and it's especially useful for sampling loop slices, which are a great source of raw sound elements.

Don't be afraid of using the synths to make your own percussion sounds. Use envelopes to modulate the pitch of the oscillators to simulate the "bend" element, and use filtered noise and ring modulation for cymbals. Malström is another great source of percussive sounds if you know how to coax them out. Another cool trick is to process existing samples or synthesised drums with the effects, such as Scream or the D-11 Foldback Distortion device.

Now go, experiment, do something creative!
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